Game Plan
Beat the side you're about to face.
- A matchday package for your XI — how they hurt you, where they break.
- Not vague advice: "follow number 22 all game and get in his face."
- Player cards, and a pocket card for the touchline.
You talk through the match as you watch it. Before the players are off the pitch, the AI turns what you called into the plan for how you beat them. Then it follows that plan into the next ninety minutes and tells your coach the second-half calls.
Not stats. Not clips. A verdict and a plan to beat them.
One of three drilled patterns, drawn from what the scout saw.
Three steps. One match.
Pick the player or the team. One game or three. That's the setup.
Call the moments out loud or hit a code pad — whichever's faster. That's the whole job. No writing up when the whistle goes.
Every moment you called comes back as a verdict and a plan for how you beat them — timestamped, so any claim can be checked against the minute it came from.
One capture. The output of an analysis department.
Their build, tempo, width, finishing and press — every figure counted from your Wyscout export. Then a list of what the file cannot tell you, and a watch list of the questions only your eyes can answer.
Drop in one export. It profiles either side of the fixture — written for the coach facing them, as a standing read on a side you haven't met, or as your own team read back to you. Or pull one man out of the same file and judge him alone.
Nothing to capture, nothing to tag. You have not watched a minute yet.
It tells you what to go and look at — then opens the tool that records it, on the right match, on the right player.
The same afternoon of football answers four questions — for the coach with a fixture and the scout with a shortlist. Small clubs get the output of a department they can't afford to hire.
Beat the side you're about to face.
Is he worth signing, and why.
Know a team before you meet them.
Your own side, reviewed honestly.
Your game plan, checked against the match as it happens. At half‑time — or any stoppage — it grades what's working, flags what's drifting, and hands your coach the second-half calls, the reasoning laid bare and the call still his.
No other tool follows your plan into the ninety minutes.
Plan-check layer on Club & Academy.
A scout up past midnight. A coach walking into training with half a plan for a side he plays in three days. Every congested week, the same.
You watch and talk — there's no report to write. The plan's in the coach's hands days sooner, so the week goes on drilling it, not waiting for it.
The tighter the fixtures, the bigger the edge.
Ours starts where the data stops — and never asks you to trust a line you can't check.
Every claim ties back to a timestamped moment you called. Where the evidence was thin, the report says so on the front page instead of dressing up a guess.
It arrives as a draft you edit. The tool removes the write‑up, not the call. Your eye is the input from first whistle to last.
Six position sheets, each with its own event codes. Football‑specific, not a generic template forced to fit.
Paste your Wyscout or StepOut numbers into the capture. Where they and your scout's eye disagree, the report says so.
The data you already pay for, finally in the report.
The reports below were produced with this exact tool by Southern Scout, our own scouting operation. This is the output, not a mock‑up.
Full access to capture and every report type. Your first two reports are free — upgrade once they're already paying for themselves.
One shared library the whole staff works from — for sides without an analysis department, and academies that want every report to one standard.
Your own scouting operation.
There's no report to write, so the plan for how you beat them is in your coach's hands the same night — not three days later. Small clubs get the output of a department they can't hire.